It seems like everyone and his dog is putting out VRML tutorials these days, so eventually I hope to have something definitive in this space, for now though here are some usefull bits and bats which you can peruse with the caveat that these pages are 'under construction' :-)
Please note that not all of these examples were created by me , where possible I have credited my sources in the tutorials or have modified materials that were in the public domain in order to illustrate a particular technique.
| HTML | |
| MetaTags | A special HTML tag which indicates content type and keywords to a search engine. Meta tags and search engines -'Getting Noticed' |
| Preloading | HTML pages can be loaded into your browser in the background and opened on demand, no more watching images download into the active page. have a look at the example then Download |
| VRML | Intermediate |
| animation | Animating Surfaces tutorial , 'part One' |
| avatars |
Accessory Geometry: 'Attaching accessory geometry to an existing avatar' Read Tutorial or Download with example files |
| Femaloid | H-anim standard v1.1 basic model female avatar. This version incorporates blaxxun avatar prototype by Peter Graph with the Humanoid animation working group 1.1 humaniod standard: View displayed in gesture/walk enabled arena, then download example files, note these files are for demonstration purposes only, in order to make this technique available to the general public. |
| Advanced | |
| framsets | multi-user framsets with Blaxxun Contact:- view the online example thendownload' the sample files |
| Preloading | 'Preloading resources for VRML (eg. Blaxxun Contact):- view the online example then download |
| Avatar Arena | Avatar Arena v4.0 for Blaxxun Contact ( updated for avatar studio 2 avs):- view the online example then download the example files |
| VRML Games |
LoanWolffe's for Blaxxun contact versions up to 5.1 Features; Integrated combat system, custom navigation modes, remote robot sequencing, special effects |
| PC Game Weapons: notes on weapon classes and their implementations in a multi-user VRML environment | |
| RESEARCH | |
|
ANTS : Automatic Navigation of Terrain Systems An academic paper as published on the WSC6 website , to be published in the proceedings. This paper explores the developemnt of Intelligent Navigation for 3D agents in the virtual scene. View the Presentation pages , Download the RobotAnts.pdf document(152k) |